rules

The rules to this game are currently being developed. The projects aims to create a game that meets all of the design goals found in the FAQ. In short, we want to create an easy to learn but hard to master strategy game using cards.

Everyone is invited and strongly encouraged to join the rule development process. As we have all the graphics and other material at hand already we essentially have a finished game – we “only” lack the basic rules. That’s where you come in.

the process

The idea is to let several individuals work alone or, preferably from our own standpoint, either join or form teams to develop the game rules. Each team would work according to it’s own ideas and goals and would have a vision of how the game should be played. Each such unique take on the game is a development path.

Every team that has been around for a while and proven serious will also gain direct access to publish it’s work here on the site by updating the news section with thoughts on design decisions and issues concerning their own development path. That way everyone can follow each teams progress and perhaps also get some ideas of their own.

When we have one or more solid rule systems that meet all the criteria in the design goals all of them will be extensively play tested and compared again. Lastly, one of them will be picked as the official basic rules for WTactics. All others will however still remain as optional ways and/or formats to play the game if the cards in the rule sets are compatible.

participation

All are welcome to either join one team or create one of their own. Ideally you’ll join an existing one unless of course you have ideas for a rule set that differs much from all the existing paths. Please read all pages on this site and also all the current development paths in the wiki before contacting us to announce that you want to create a new team – we ignore all applications that are not serious.

rules & dev teams

Each development team below leads to it’s specific rule set which is currently being developed by that team. Keep that in mind when you read their work and that the text is usually written for the people working on that specific development path, and not as a finished and official document.

The available teams can be seen at the main page of our wiki. Each team that’s working on a rule set and cards has it’s own column.

2 thoughts on “rules

  1. Hi,

    Your game seems quite promising already. I would like to help testing out the rules.
    Do you plan to print and sell the cards? I would totally pay to have properly printed cards delivered to me and I am sure many would. Do you plan to provide such a service in the near future.

    Cheers,
    Batiste from Norway

  2. Hello Batiste!

    Thank you for the friendly words. We can get in touch with you as soon as we start internal playtesting of the most recent changes that the ruleset is undergoing right now. We’re not quite there yet, but can throw a mail to you when we are.

    Since we’re a copyleft project you/anyone is allowed to print & sell the cards and keep the profit form him/herself should the person want to.

    It has crossed our minds several times that it would be a possibility we’d have and that what little income we’d have from it could help pay for new artwork for the coming expansions. Our main problem is that traditional printing is done in huge batches: We will not be able to order just a low quantity of cards/decks from the printing press, which leads us to a situation where we have to cough up plenty of money for cards that we then have to have in our own stock and just hope we will manage to sell.

    Summed up, since we’re not a company we lack the money to provide such a service from the start, unless of course there is a cheap print-on-demand-service available that could provide us with cards on the go. Fortunately there might exist such services. https://www.thegamecrafter.com seems like the best candidate at the moment, and in that case I guess it would offer you real and pro printed cards. :)

    All of this will not happen in the near future though as the game has not reached that maturity yet on the rules side: We don’t want to release a game in a physical form, let people buy it, and then announce we have totally redone a couple of cards due to balancing issues ;) Therefore it’s more likely that the physical cards from real print services won’t be available until perhaps a year or so.

    Meanwhile however, we can and will supply people with electronical means to play the game with all the cards, and it is also possible for anyone to take our files and develop them as digital photographies (one per card). The quality is amazing – all you need to do is cut & sleeve and you’d have it in physical form.

    Hope this answers your question. Please consider supporting us via some humble donation or mentions in a blog or tweet ;) Sadly we’re still off the radar….

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