I don't want this to be one of those loooong convos
I have to agree about initial playtesting before releasing. Yet another loop that may screw us for a year, but I can't argue with that. The optimistic variant is "Can we pass that?" type of test - quality check only, followed by a release without any changes. A dream maybe, but after the time we all spent here I expect the game either to be completely screwed (in my case = hitting rock bottom, accepting the failure, never touching game design task again) or "a sort of playable".
The card count, shaping faction differences, having, or having not enough cards of given type - this may be worked out later, I think after all those changes it can't be reasonably done without playtesting, and understanding if latest changes are working or not, if the card types are "in place" - like if quests are working at all, or is it too much hassle, or what conditions will make it easy to play (no constant checks, no calculations, no dozens of tokens to count something etc.). I'd be happy to tackle development of hero cards later in the future, that is developing it together with shaping factions, as this is really tightly connected matter. Again - nothing will prevent us from using those as soon as someone does it. I see it all, also rule development, as a constant process, a flow, rather than threshold/goal steps. The difference is only is when you try to close a given subject, call something finished.
Forget my template design, I was talking about RB re-colorization for all the time.
I didn't want to attack you personally, but I see you're getting defensive. In the end, who does most, leads the rest. I guess we all could do better. But if what you wrote was true, some of us would already fork WT and depart, as it was with ravenchild's proposals.
I'll try to be constructive and work on some cards (quest cards maybe?) in the meanwhile. I must say CS was decent tool for the job. Not really "creative" in my case, but it got the job done without much distraction (all but exporting data). I'm getting rash whenever I start any "work" type of software, I guess it's maybe time to look for a new job - probably also in new profession. Are they hiring sad bacpackers with poor English somewhere?