downloads

Please notice: More will come as soon as it’s been created and ready for public playtesting. Currently the game is still under heavy development, hence you can’t actually download anything that’s in a playable state yet.

Licenses

All material is licensed using open source licenses. Most of the content is licensed using GPL, but there are a few exceptions (i.e. the fonts that use SIL). Please see the about section and README-files for more details on the licensing and legal aspects. Every sub-project of WTactics may have it’s own open source license. If you have any questions after getting acquainted with a projects licensing terms please contact us.

Source

While it’s perfectly fine to never tell us what you do with the source material we would appreciate it very much if you sent us an e-mail with a link to your project or with any info on what you’re using it for. We would like to list everyone that has something going on and are always interested in co-working whenever possible. We believe that people always get the best of things by co-operating and evolving across projects.

Developers Kit

This is really the only thing you need to start developing your own cards. Please read the README-files for legal information and how to get up and running with it.

FTP server
address: snowdrop.dlinkddns.com
port: 21
username: public
password: anonymous

The server allows up to 10 public users at the same time. Usually it is online 24/7. Should it not be so please check it out a couple of hours later or resort to using our /trunk below that almost mirrors the FTP server. The only difference is it is likely slower, has somewhat older versions of the files in it, but in contrast to the FTP it also has total version history saved. The latest files are always in the FTP, while the /trunk is updated every now and then.

/trunk

If you want to you can fetch our /trunk from Launchpad, that’s using Bazaar. You do that by using the following command in any Linux system: bzr checkout --lightweight http://bazaar.launchpad.net/~wtdevs/wtactics/trunk/ /your/destination/path

If you don’t understand what all of this means you can also visit our trunk and browse it using your favourite browser: http://bazaar.launchpad.net/~wtdevs/wtactics/trunk/files

If you want to contribute to the main WT branch you’re welcome to do so within the WTactics project at Bazaar or by getting FTP write access – just contact snowdrop.

ViCE

Virtual Card Game Engine is an open source library in development which will ease in the creation of CCG servers and clients. It is inherently more lightweight, flexible, and extensible than complete engines. ViCE also ships with a command line interface for easy deployment of servers and a Qt frontend called ViCE GUI which will allow users to play their favourite card games. WTactics will be used throughout development as a way to gauge ViCE’s flexibility. The library is still in the very early stages of development, so not much is functional yet. That said, there is plenty of documentation. The lead developer is aspidites, who can be reached on aspidites at wtactics dot org.

Sandscape

Sandscape is our online solution that allows the world to play its favourite customizable card game (CCG) directly in the browser, player vs player. It’s open source, cross platform and generic enough to run almost any game. Sandscape uses open source technologies such as PHP, MySQL and jQuery and is designed to run on standard webhosts. It’s lead developer is Knitter, reachable on knitter at wtactics dot org.

Cardscape

Cardscape is our open source card creation and collaboration system that also doubles as a community browsable card database. By using it you can collaborate with the rest of the world or just chosen individuals to create new cards for your favourite CCG or even create a whole new game. It also supports card translations, wiki like revision with rollbacks, comments, card status changes and much more. The lead developer is ravenchild, that can be reached on ravenchild at wtactics dot org.

Wallpapers

Grab the above wallpaper in your own screen resolution:

Misc.

  • Template for creating custom proxies yourself with pen/paper/printer : svg | pdf

gCCG module

gCCG is a virtual card table program that is open source and runs on most platforms. The gCCG team has been kind enough to host our module (named ‘wt’) in the official gCCG repository. The source for the module is  available from github and is actively maintained by IsharaComix. Currently we are using it for internal playtesting. Eventually it will run the whole game on a dedicated server. You will want to read the instructions in the dedicated wiki page.

LackeyCCG module

LackeyCCG is a closed source but gratis tool to play card games online with in a decentralized manner. It is an external project. We’re developing an open source and truly cross-platform alternative to it that we call ViCE. We are currently not affiliated with LackeyCCG. If you want to know more about LackeyCCG please catch up on their site and contact it’s admin. To play WTactics with LackeyCCG or update it to latest state, please follow these simple steps:

  • Preferences Tab >> Update Plugin List from URL >> http://WTactics.org/lackey/updatelist.txt
  • Please also read the lackey posts for more info on that.
  • Notice: This is only valid for the original rules concept dev branch and used only for internal playtesting. It is still not anywhere near a complete patch and does not include all the cards of the final game.

Want our game ported to another card game engine? Help us do that, we’d love to see it happen! Contact us already and we’ll support your effort to the best of our abilities.

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